NPC: CV 3
| STR | CON | SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More | INT | ACU | DEX | SOC |
| 15 | 15 | 14 | 11 | 12 | 16 | 9 |
| Effort | Stamina | DM | Intellect | Spirit | Agility | Charm |
| 75% | 75% | 1d4 | 55% | 60% | 80% | 45% |
- CV: 3
- Species:
- Profession: Witch Hunter
- Speed: 25
- HPA measure of the relative health of your character, represen... More: 29
- Damage ModifierA modifier to rolled damage due to above-average Strength an... More: 1d4
- Horror An optional system where your character’s mental health ... More Resistance: 60
- Armor ValueThe numeric value representing how much damage armor absorbs... More: 3
- Attack: Broadsword 73% 1d8+1d4; Ranged: Heavy Crossbow 63% 2d4+1+1d4
- Skills: Brawl 28%, Dodge 65%, Grapple 38%, Hide 18%, Listen 56%, Spellcraft 51%, Spot 46%, Stealth 53%, Survival 61%, Other Skills 15%
- TalentsExtraordinary abilities that define your character. More/Special: Mage Bane, Disperse Magic
- Equipment: Basic Clothing, Leather Armor, Broadsword, Shield, Bedroll, Iron Manacles
Magebane: Once per round, an archeon may roll two d100’s during an attack and choose the highest roll against any creature or person using magic spells. They can also use Magebane during Heroic Actions against spellcasters.
Disperse Magic: Once per round, when you would normally be affected by magic you can negate it so that you take no damage. You must be aware of the attack. It is handled like a Heroic Action: Survival or Spellcraft versus spellcaster’s Spellcraft. Attempting to Disperse Magic does not count as an action; it is a ReactionYou can use a Free Action to react to an event. Some abiliti... More.